hab mir da etwas zusammengebastelt. dieser Behälter soll Milch laden können..
hier die moddesc :
► Text zeigen
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<modDesc descVersion="9">
<author>janluca</author>
<version>2.0</version>
<title>
<en>MilkTank_byJanluca</en>
<de>MilkTank_byJanluca</de>
</title>
<description>
<en>
<![CDATA[milkTank]]>
</en>
<de>
<![CDATA[milkTank]]>
</de>
</description>
<iconFilename>store_MilkTrailer.dds</iconFilename>
<multiplayer supported="true"/>
<specializations>
<specialization name="MilchTransport" className="MilchTransport" filename="MilchTransport.lua"/>
</specializations>
<vehicleTypes>
<type name="MilkTank_byJanluca" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="trailer" />
<specialization name="MilchTransport" />
</type>
</vehicleTypes>
<storeItems>
<storeItem>
<en>
<name>MilkTank_byJanluca</name>
<specs>
<![CDATA[capacity: 19500 l
Unterhaltskosten: %s / Tag]]>
</specs>
<description>
<![CDATA[This is a great trailer for the WaterMod.
In order to fill it enough to put any trough bought because it was built specifically for it.
To unload positions: Front Right and Rear.]]>
</description>
</en>
<de>
<name>MilkTank_byJanluca</name>
<specs>
<![CDATA[Fassungsvermögen: 19500
Unterhaltskosten: %s / Tag]]>
</specs>
<description>
<![CDATA[Dies ist ein großer Wasser Trailer für den WaterMod.
Damit läst sie die Tränke füllen, da er speziell dafür gebaut wurde.
Positionen zum entladen: Vorne Rechts und Hinten.]]>
</description>
</de>
<rotation>0</rotation>
<image active="store_MilkTrailer.dds" brand="brand_kotte.png"/>
<price>8760</price>
<dailyUpkeep>0</dailyUpkeep>
<xmlFilename>MilkTrailer.xml</xmlFilename>
<brand>$l10n_shopItemBrand_kotte</brand>
<machineType>misc</machineType>
</storeItem>
</storeItems>
</modDesc>
<modDesc descVersion="9">
<author>janluca</author>
<version>2.0</version>
<title>
<en>MilkTank_byJanluca</en>
<de>MilkTank_byJanluca</de>
</title>
<description>
<en>
<![CDATA[milkTank]]>
</en>
<de>
<![CDATA[milkTank]]>
</de>
</description>
<iconFilename>store_MilkTrailer.dds</iconFilename>
<multiplayer supported="true"/>
<specializations>
<specialization name="MilchTransport" className="MilchTransport" filename="MilchTransport.lua"/>
</specializations>
<vehicleTypes>
<type name="MilkTank_byJanluca" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="trailer" />
<specialization name="MilchTransport" />
</type>
</vehicleTypes>
<storeItems>
<storeItem>
<en>
<name>MilkTank_byJanluca</name>
<specs>
<![CDATA[capacity: 19500 l
Unterhaltskosten: %s / Tag]]>
</specs>
<description>
<![CDATA[This is a great trailer for the WaterMod.
In order to fill it enough to put any trough bought because it was built specifically for it.
To unload positions: Front Right and Rear.]]>
</description>
</en>
<de>
<name>MilkTank_byJanluca</name>
<specs>
<![CDATA[Fassungsvermögen: 19500
Unterhaltskosten: %s / Tag]]>
</specs>
<description>
<![CDATA[Dies ist ein großer Wasser Trailer für den WaterMod.
Damit läst sie die Tränke füllen, da er speziell dafür gebaut wurde.
Positionen zum entladen: Vorne Rechts und Hinten.]]>
</description>
</de>
<rotation>0</rotation>
<image active="store_MilkTrailer.dds" brand="brand_kotte.png"/>
<price>8760</price>
<dailyUpkeep>0</dailyUpkeep>
<xmlFilename>MilkTrailer.xml</xmlFilename>
<brand>$l10n_shopItemBrand_kotte</brand>
<machineType>misc</machineType>
</storeItem>
</storeItems>
</modDesc>
► Text zeigen
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="MilkTank_byJanluca">
<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
<name>
<en>Milk Trailer</en>
<de>mobiler Milchtank</de>
</name>
<typeDesc>$l10n_TypeDescMilk_Trailer</typeDesc>
<filename>milktank.i3d</filename>
<size width="1.5" length="1.5" />
<capacity>7000</capacity>
<fillLitersPerSecond>400</fillLitersPerSecond>
<fillTypes fillTypes="milk"/>
<milkTrailerFillTrigger index="0>3|0"/>
<fillSound file="$data/maps/sounds/siloFillSound.wav" pitchOffset="1.0" volume="1.5" />
<attacherJoint index="0|0" jointType="trailerLow" topReferenceNode="0|1" rotLimitScale="0 0 0" transLimitScale="0 0.1 0" upperRotationOffset="8" lowerRotationOffset="0" lowerDistanceToGround="0.7" upperDistanceToGround="0.9" />
<needsLowering value="false" />
<components count="1">
<component1 centerOfMass="0 0.08523 0" solverIterationCount="4" />
</components>
<schemaOverlay file="$data/vehicles/schemas/implementSchema.png" fileSelected="$data/vehicles/schemas/implementSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0 0"/>
</vehicle>
<vehicle type="MilkTank_byJanluca">
<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
<name>
<en>Milk Trailer</en>
<de>mobiler Milchtank</de>
</name>
<typeDesc>$l10n_TypeDescMilk_Trailer</typeDesc>
<filename>milktank.i3d</filename>
<size width="1.5" length="1.5" />
<capacity>7000</capacity>
<fillLitersPerSecond>400</fillLitersPerSecond>
<fillTypes fillTypes="milk"/>
<milkTrailerFillTrigger index="0>3|0"/>
<fillSound file="$data/maps/sounds/siloFillSound.wav" pitchOffset="1.0" volume="1.5" />
<attacherJoint index="0|0" jointType="trailerLow" topReferenceNode="0|1" rotLimitScale="0 0 0" transLimitScale="0 0.1 0" upperRotationOffset="8" lowerRotationOffset="0" lowerDistanceToGround="0.7" upperDistanceToGround="0.9" />
<needsLowering value="false" />
<components count="1">
<component1 centerOfMass="0 0.08523 0" solverIterationCount="4" />
</components>
<schemaOverlay file="$data/vehicles/schemas/implementSchema.png" fileSelected="$data/vehicles/schemas/implementSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0 0"/>
</vehicle>
- inhalt.PNG (8.16 KiB) 2559 mal betrachtet
ingame ist der Milchtank kaufbar,leider lädt er aber keine Milch...
was hab ich vergessen oder falsch gemacht??
dasselbe habe ich mit Wasser gemacht,das funktioniert...
wie immer freue ich mich über Hilfestellung.
Log und Scripting sind sauber.
► Text zeigen
GIANTS Engine Runtime 5.0.1 64bit (build date: Mar 28 2014)
Copyright (c) 2008-2012, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Cpu Name: Intel(R) Pentium(R) CPU G3250 @ 3.20GHz
Cpu Core(s): 2 @ 3.2 GHZ
OS: Windows NT 6.2 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.4
Thread(s): 1
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: Intel
Renderer: Intel(R) HD Graphics
Version: 4.2.0 - Build 10.18.10.3621
GL_NV_texture_compression_vtc not supported
GL_NV_vertex_program2_option not supported
GL_NV_vertex_program3 not supported
max_texture_layers: 8
GL_ATI_texture_float not supported
OpenGL initialization successful
Hardware Profile
Level: Low (auto)
View Distance Coeff: 0.750000
Shadow Quality: 0.000000
Skip Mipmaps: 1
LOD Distance Coeff: 0.750000
Terrain LOD Distance Coeff: 0.750000
Foliage View Distance Coeff: 1.000000
Farming Simulator 2013
Version: 2.1.0.2 RC3
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: C:/Users/birgitt 61/Documents/My Games/FarmingSimulator2013/mods
Load mod: Die_48H_Map
Load mod: ForestMap_Edit_BartoszeXiCrafteR
Load mod: HW80_Milch
Load mod: MapSuperSiloTrigger
Load mod: MilkTank_byJanluca
Load mod: PolskaCentralna3
Load mod: PushObject
Load mod: TSL_HeckmuldeVario
Load mod: WaterTank_byJanluca
Load mod: zzzWiekszykredyt
Load mod: ZZZ_fastForward
doorTrigger loaded
Register vehicle type: HW80_Milch.HW80_Milch
MapSuperSiloTrigger loaded 1.03
Register vehicle type: MilkTank_byJanluca.MilkTank_byJanluca
doorTrigger loaded
Register vehicle type: TSL_HeckmuldeVario.milkwaterpalett
Register vehicle type: WaterTank_byJanluca.WaterTank
Loading shader WAD 'C:/Users/birgitt 61/Documents/My Games/FarmingSimulator2013/shader_cache/shader_1_1_256_256_OGL_UK_8.wad' ... 421 hashes, 712 shaders, 860489 bytes compressed
data/sky/sky_day_night.i3d (0.00mb in 5.76 ms)
data/sky/rain.i3d (0.00mb in 0.60 ms)
data/sky/hail.i3d (0.00mb in 0.34 ms)
Forest Map v1.1 FINAL edit: Register Fill type: Schwein,
C:/Users/birgitt 61/Documents/My Games/FarmingSimulator2013/mods/ForestMap_Edit_BartoszeXiCrafteR/map/map.i3d (0.88mb in 6024.78 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.58 ms)
data/vehicles/trailers/krone/kroneEmsland.i3d (1.11mb in 44.88 ms)
C:/Users/birgitt 61/Documents/My Games/FarmingSimulator2013/mods/WaterTank_byJanluca/wassertank.i3d (0.00mb in 22.84 ms)
C:/Users/birgitt 61/Documents/My Games/FarmingSimulator2013/mods/MilkTank_byJanluca/milktank.i3d (0.00mb in 21.00 ms)
data/vehicles/steerable/lindner/lindnerGeotrac94.i3d (0.02mb in 61.25 ms)
data/vehicles/steerable/powerTakeoff.i3d (0.00mb in 0.48 ms)
data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 2.12 ms)
data/vehicles/steerable/upperLinkSmall.i3d (0.04mb in 0.99 ms)
C:/Users/birgitt 61/Documents/My Games/FarmingSimulator2013/mods/HW80_Milch/HW80_Milch.i3d (2.91mb in 116.73 ms)
C:/Users/birgitt 61/Documents/My Games/FarmingSimulator2013/mods/TSL_HeckmuldeVario/Palette.i3d (0.00mb in 25.05 ms)
data/maps/models/objects/roundbales/roundbaleStraw.i3d (0.03mb in 1.31 ms)
data/character/farmer/farmer_player.i3d (1.75mb in 32.15 ms)
Application exit request forced.
Copyright (c) 2008-2012, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Cpu Name: Intel(R) Pentium(R) CPU G3250 @ 3.20GHz
Cpu Core(s): 2 @ 3.2 GHZ
OS: Windows NT 6.2 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.4
Thread(s): 1
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: Intel
Renderer: Intel(R) HD Graphics
Version: 4.2.0 - Build 10.18.10.3621
GL_NV_texture_compression_vtc not supported
GL_NV_vertex_program2_option not supported
GL_NV_vertex_program3 not supported
max_texture_layers: 8
GL_ATI_texture_float not supported
OpenGL initialization successful
Hardware Profile
Level: Low (auto)
View Distance Coeff: 0.750000
Shadow Quality: 0.000000
Skip Mipmaps: 1
LOD Distance Coeff: 0.750000
Terrain LOD Distance Coeff: 0.750000
Foliage View Distance Coeff: 1.000000
Farming Simulator 2013
Version: 2.1.0.2 RC3
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: C:/Users/birgitt 61/Documents/My Games/FarmingSimulator2013/mods
Load mod: Die_48H_Map
Load mod: ForestMap_Edit_BartoszeXiCrafteR
Load mod: HW80_Milch
Load mod: MapSuperSiloTrigger
Load mod: MilkTank_byJanluca
Load mod: PolskaCentralna3
Load mod: PushObject
Load mod: TSL_HeckmuldeVario
Load mod: WaterTank_byJanluca
Load mod: zzzWiekszykredyt
Load mod: ZZZ_fastForward
doorTrigger loaded
Register vehicle type: HW80_Milch.HW80_Milch
MapSuperSiloTrigger loaded 1.03
Register vehicle type: MilkTank_byJanluca.MilkTank_byJanluca
doorTrigger loaded
Register vehicle type: TSL_HeckmuldeVario.milkwaterpalett
Register vehicle type: WaterTank_byJanluca.WaterTank
Loading shader WAD 'C:/Users/birgitt 61/Documents/My Games/FarmingSimulator2013/shader_cache/shader_1_1_256_256_OGL_UK_8.wad' ... 421 hashes, 712 shaders, 860489 bytes compressed
data/sky/sky_day_night.i3d (0.00mb in 5.76 ms)
data/sky/rain.i3d (0.00mb in 0.60 ms)
data/sky/hail.i3d (0.00mb in 0.34 ms)
Forest Map v1.1 FINAL edit: Register Fill type: Schwein,
C:/Users/birgitt 61/Documents/My Games/FarmingSimulator2013/mods/ForestMap_Edit_BartoszeXiCrafteR/map/map.i3d (0.88mb in 6024.78 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.58 ms)
data/vehicles/trailers/krone/kroneEmsland.i3d (1.11mb in 44.88 ms)
C:/Users/birgitt 61/Documents/My Games/FarmingSimulator2013/mods/WaterTank_byJanluca/wassertank.i3d (0.00mb in 22.84 ms)
C:/Users/birgitt 61/Documents/My Games/FarmingSimulator2013/mods/MilkTank_byJanluca/milktank.i3d (0.00mb in 21.00 ms)
data/vehicles/steerable/lindner/lindnerGeotrac94.i3d (0.02mb in 61.25 ms)
data/vehicles/steerable/powerTakeoff.i3d (0.00mb in 0.48 ms)
data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 2.12 ms)
data/vehicles/steerable/upperLinkSmall.i3d (0.04mb in 0.99 ms)
C:/Users/birgitt 61/Documents/My Games/FarmingSimulator2013/mods/HW80_Milch/HW80_Milch.i3d (2.91mb in 116.73 ms)
C:/Users/birgitt 61/Documents/My Games/FarmingSimulator2013/mods/TSL_HeckmuldeVario/Palette.i3d (0.00mb in 25.05 ms)
data/maps/models/objects/roundbales/roundbaleStraw.i3d (0.03mb in 1.31 ms)
data/character/farmer/farmer_player.i3d (1.75mb in 32.15 ms)
Application exit request forced.
Danke schon mal im Vorraus
Gruß
Birgitt